INDIE GAME MEISTERS

LATEST NEWSSep. 24, 2026
NEWS
- Sep. 24, 2026"WCW Memory Monitor — A Real-time Memory Monitoring Plugin" has been added.
- Jun. 11, 2026
- Feb. 24, 2026"Tech Demo: Optimizing Vegetation Shadows with ShadowProxyMesh" has been added.
- Jan. 29, 2026"Tech Demo: UE5:Bend Studio's Screen-Space-Shadows for Optimization" has been added.
- Dec. 03, 2025"Tech Demo: Creating Open-World Grass Clutter with SpeedTree" has been added.
- Oct. 23, 2025The [Tech Demos] section and "Tech Demo: Mixed Resolution Rendering" has been added.
GAMES
| STATUS | In development |
|---|---|
| RELEASE DATE | TBA |
| GENRE | Robot Action Survival |
WinterCrownWORKS' debut commemorative project
OFFICIAL SITETECH DEMOS
WCW Memory Monitor — A Real-time Memory Monitoring Plugin
Sep. 24, 2026
Watch Unreal Engine memory in real time during gameplay. WCW Memory Monitor shows RAM, VRAM, LLM,and TextureGroup usage on a HUD.
DETAILS
View All Tech Demos & Slide Decks
ABOUT
WinterCrownWORKS is an indie game development studio founded by Junichiro Ishino and Yu Kajii.
Vision
"Strive to be a Meister."
In winter, master craftsmen retreat to the mountains,
quietly sharpening their blades until they are satisfied.
We aim to create a development site with that same spirit.
Philosophy
Always in motion:
Thinking, Experimenting, Creating.
Timeline
"Tech Demos" page launched
Oct. 2025
Awarded «Epic MegaGrants»
Dec. 2019

Presented at [UNREAL FEST EAST 2019]
"Mastering the Secrets of 60fps Action ~Analysis~"
Oct. 2019
Presented at [UNREAL FEST EAST 2018]
"UE4 Lighting Dissection: Understanding the Lighting System for Effective NPR"
Oct. 2018
[A 5th of BitSummit]:
Exhibited "Merkava Avalanche" as a playable demo and won the«Game*Spark Award»
May. 2017

[Digital Games Expo 2016]:
Exhibited "Merkava Avalanche" as a playable demo"
Nov. 2016
Founded WinterCrownWORKS
Feb. 2016

